using System; using System.Collections.Generic; using System.Text; namespace YLShipBuildLandMap.Entity.ViewModel.SystemSetting { public class RoleView { public Guid? RoleID { get; set; } public string RoleName { get; set; } public string Description { get; set; } public bool IsSystemRole { get; set; } public string IsSystemRoleStr { get { return IsSystemRole == true ? "是" : "否"; } } public Nullable CreateTime { get; set; } } }