using System; using System.Collections.Generic; #nullable disable namespace YLShipBuildLandMap.Entity { public partial class BdBuildingFloor { public BdBuildingFloor() { BdBuildingFloorRoom = new HashSet(); } public Guid BuildingFloorId { get; set; } public Guid? BuildingId { get; set; } public string Name { get; set; } public int? Sort { get; set; } public int? RecordStatus { get; set; } public DateTime? CreateTime { get; set; } public Guid? CreateUserId { get; set; } public Guid? ModifyUserId { get; set; } public DateTime? ModifyTime { get; set; } public virtual BdBuilding Building { get; set; } public virtual ICollection BdBuildingFloorRoom { get; set; } } }