using System;
using System.Collections.Generic;
using System.Text;
namespace YLShipBuildLandMap.Entity.ViewModel.SystemSetting
{
public class AnnouncementView
{
///
/// AnnouncementID
///
public System.Guid? AnnouncementID { get; set; }
public string Title { get; set; }
public string Content { get; set; }
public Nullable StartTime { get; set; }
public Nullable EndTime { get; set; }
public bool? IsTop { get; set; }
public string IsTopStr
{
get
{
return IsTop == null ? "" : (IsTop.Value ? "是" : "否");
}
}
public int? OrderByNum { get; set; }
///
/// RecordStatus
///
public Nullable RecordStatus { get; set; }
///
/// CreateTime
///
public Nullable CreateTime { get; set; }
///
/// CreateUserID
///
public Nullable CreateUserID { get; set; }
public string CreateUserName { get; set; }
public Nullable CreateDepartmentID { get; set; }
public string CreateDepartmentName { get; set; }
public IEnumerable UserIds { get; set; }
public IEnumerable RoleIds { get; set; }
///
/// ModifyUserID
///
public Nullable ModifyUserID { get; set; }
public string ModifyUserName { get; set; }
///
/// ModifyTime
///
public Nullable ModifyTime { get; set; }
}
}