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- using System;
- using System.Collections.Generic;
- #nullable disable
- namespace YLShipBuildLandMap.Entity
- {
- public partial class BdBuildingFloor
- {
- public BdBuildingFloor()
- {
- BdBuildingFloorRoom = new HashSet<BdBuildingFloorRoom>();
- }
- public Guid BuildingFloorId { get; set; }
- public Guid? BuildingId { get; set; }
- public string Name { get; set; }
- public int? Sort { get; set; }
- public int? RecordStatus { get; set; }
- public DateTime? CreateTime { get; set; }
- public Guid? CreateUserId { get; set; }
- public Guid? ModifyUserId { get; set; }
- public DateTime? ModifyTime { get; set; }
- public virtual BdBuilding Building { get; set; }
- public virtual ICollection<BdBuildingFloorRoom> BdBuildingFloorRoom { get; set; }
- }
- }
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